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Simulations and Games


 * [|James Gee]

Read about some of these principles in this article, or get the book for more ideas and more detailed explanation of them. || media type="custom" key="9517258" ||

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 * **__Resources: __** || (These are my favorites. Please add more resources to this section that follow the principles of good learning.) ||
 *  Social Studies
 * [[image:icivics.gif link="http://www.icivics.org/games"]] || iCivics is a web-based education project designed to teach students civics and inspire them to be active participants in our democracy. iCivics is the vision of Justice Sandra Day O'Connor, who is concerned that students are not getting the information and tools they need for civic participation, and that civics teachers need better materials and support. These games take advantage of the principles of good learning as outlined by James Gee. (free) [|(more playing history games here)] ||
 * Science and Math
 * [[image:gizmos.png width="193" height="94" link="http://www.explorelearning.com/"]] || These simulations are invaluable for science and math teachers to bring virtual experiments without all the mess and preparation into the classroom. Great for use in a computer lab or with an interactive whiteboard. (subscription w/ free trial period) ||
 * [[image:nlvm.png width="290" height="68" link="http://nlvm.usu.edu/en/nav/vlibrary.html"]] || This is a goldmine of virtual manipulatives and interactive activities that reinforce math concepts at all levels. (free) ||
 * [|Many more simulations here!] ||
 * Create your own interactive activities ||
 * [[image:classtools.gif width="184" height="44" link="http://classtools.net/"]] || Make your own flash activities. Many free templates. Check out the "Fakebook" template--many creative classrooms uses for this. ||